Beginning Programming for Dummies

Discover the latest programming tips and techniques. Start writing programs for Windows®, Linux®, Macintosh®, Palms, and PocketPCs. Ready to take control of your computer by writing your own programs? Mixing concepts with humor, author Wallace Wang shows you how to begin programming as simply and quickly as possible.

Beginning Programming All-In-One Desk Reference For Dummies

So you want to be a programmer? Or maybe you just want to be able to make your computer do what YOU want for a change? Maybe you enjoy the challenge of identifying a problem and solving it. If programming intrigues you for whatever reason, Beginning Programming All-In-One Desk Reference For Dummies is like having a starter programming library all in one handy, if beefy, book.

Beginning Programming

Programming allows developers to create a sequence of instructions that enable computers to perform certain functions and tasks Offering the basic best practices and skills for novice programmers, this book helps readers gain new skills for writing programs and developing applications.

Alice's Adventures in Wonderland

Alice's Adventures in Wonderland (1865) is a novel written by English author Charles Lutwidge Dodgson under the pseudonym Lewis Carroll. It tells the story of a girl named Alice who falls down a rabbit-hole into a fantasy world populated by peculiar and anthropomorphic creatures. The tale is filled with allusions to Dodgson's friends. The tale plays with logic in ways that have given the story lasting popularity with adults as well as children. It is considered to be one of the most characteristic examples of the genre of literary nonsense, and its narrative course and structure has been enormously influential, mainly in the fantasy genre.

The Adventures of Sherlock Holmes

The Adventures of Sherlock Holmes is a collection of twelve stories by Sir Arthur Conan Doyle, featuring his famous detective and illustrated by Sidney Paget. These are the first of the Sherlock Holmes short stories, originally published as single stories in the Strand Magazine from July 1891 to June 1892.

Eat, Pray, Love

One comment from Amazon: "A delightful book, entertaining and full of wisdom. The author takes us along on her year-long journey to find her true self. Her account feels honest and yet has a lot of humor. Sprinkled in is interesting information about the countries she is visiting which I enjoyed as well."

The Girl Who Played with Fire

The Girl Who Played with Fire (original title in Swedish: "Flickan som lekte med elden") is the second novel in the million-selling Millennium Trilogy by Swedish writer Stieg Larsson. It was published posthumously in Swedish in 2006 and in English in January 2009. The book features many of the characters that appeared in The Girl with the Dragon Tattoo, among them Lisbeth Salander, the "Girl" of the title and a social misfit hacker, and Mikael Blomkvist, a investigative journalist and publisher of Millennium magazine.

The Girl Who Kicked the Hornet's Nest

"Lisbeth Salander—the heart of Larsson’s two previous novels—is under close supervision in the intensive care unit of a Swedish city hospital. She’s fighting for her life in more ways than one: when she’s well enough, she’ll stand trial for three murders. With the help of her friend, journalist Mikael Blomkvist, she will have to prove her innocence, and to identify the corrupt politicians who have allowed the vulnerable, like herself, to suffer abuse. And, on her own, she will plot her revenge—against the man who tried to kill her and the government institutions that very nearly destroyed her life.

The Girl with the Dragon Tattoo

Once you start The Girl with the Dragon Tattoo, there's no turning back. This debut thriller--the first in a trilogy from the late Stieg Larsson--is a serious page-turner rivaling the best of Charlie Huston and Michael Connelly

The Lord of the Rings: The Return of The King

The story begins with Gandalf and the hobbit Peregrin Took (Pippin) arriving at Minas Tirith in the kingdom of Gondor, delivering the news to Denethor, the Lord and Steward of Gondor, that a devastating attack on his city by Sauron, the Dark Lord of Mordor is imminent. Pippin then enters the service of the Steward as repayment of a debt he owes to Boromir, Denethor's dead son and preferred heir. Now clad in the uniform of the tower guard, Pippin watches the fortunes of war unfold, while the Lord Denethor descends into madness as the hosts of Mordor press ever closer to Gondor's capital city of Minas Tirith.

The Lord of the Rings: The Two Towers

The Lord of the Rings is composed of 6 "books", aside from an introduction, a prologue and 6 appendices. The novel was originally published as 3 separate volumes due to post-World War II paper shortages and size and price considerations. The Two Towers covers Books III and IV.

Tolkien wrote, "The Two Towers gets as near as possible to finding a title to cover the widely divergent Books 3 & 4; and can be left ambiguous."

The Lord of the Rings: The Fellowship of the Ring

In ancient times the Rings of Power were crafted by the Elven-smiths, and Sauron, the Dark Lord, forged the One Ring, filling it with his own power so that he could rule all others. But the One Ring was taken from him, and though he sought it throughout Middle-earth, it remained lost to him. After many ages it fell into the hands of Bilbo Baggins, as told in THE HOBBIT. In a sleepy village in the Shire, young Frodo Baggins finds himself faced with an immense task, as his elderly cousin Bilbo entrusts the Ring to his care.

The Real History Behind the Da Vinci Code

The Da Vinci Code by Dan Brown is the phenomenal bestseller about a modern search to locate the legendary Holy Grail before it--and an alternate history of Christ that could topple the Church--is destroyed forever. Millions have been enthralled by its fascinating historical speculations--from the meaning of the Mona Lisa's smile to the suppressed "Apocryphal Gospels" to alleged clues in Da Vinci's paintings. But many readers have been left wondering what in the plot is actual history, what is based on ancient legend, and what has been invented by the author.

Digital Photography All-in-One Desk Reference For Dummies, Second Edition

8 books in 1 - your key to terrific digital photos! Your one-stop, full-color guide to creating digital images with `wow`.  From picking your camera to posting photos on the Web, here's what you need to know about digital photography in eight easy-to-use minibooks!

Digital Photography All-in-One Desk Reference For Dummies

An 816-page All-in-One guide designed for both beginning and experienced digital photographers, offering seven minibooks on everything from buying a camera and choosing the right equipment to editing with high-end tools and restoring photos digitally Includes chapters on basics such as point-and-shoot photography, with later chapters exploring editing, printing, and shooting portraits or high-speed action.